Post by missy dunlap on Jun 13, 2010 9:59:06 GMT -6
PENCIL AND PAPER GAMES
CUB 2000 You will need: (for each den or patrol) •A sheet of paper fan folded into 6 sections •a pen or pencil The cubs sit in a circle in their dens. The denner is given the fan folded sheet of paper and a pen. The rest of the den close their eyes, this makes the final result more fun. The denner then draws on the first section, a hat suitable to be worn by a scout in the 21st century. Paper is passed onto the next cub who draws the head on the second section. This is continued with the shoulders body legs and feet. Open out the paper at the end to see the strange 21st century cub that the den has drawn.
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MIME AND/OR KIM'S GAME You will need: •A sheet of paper and a pen or pencil for each cub, or for denners only if you do not have enough equipment. The cubs sit in a circle with paper and pen in front of them on the floor or just in front of the denner. Akela sits in the circle with the lads and takes imaginary objects out of a sack in front of him and mimes the object. Cubs can either write the objects down as they are mimed, or wait until the end and then write them all down. Suggested items to mime: Hammer and nails, Necklace, Tea cup and saucer, Teapot, Telephone, Powder compact, Soap and flannel, Shoes, Watch, Hoola-hoop, Paper clip, Earrings, Hair spray and many more, limited only by your ingenuity.
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PICTIONARY You will need: (for each den or patrol) •Sheets of paper and a pen or pencil. One member from each patrol comes up to the scout leader, who whispers a word or phrase to them. The patrol member then goes back to his patrol and attempts to draw on a sheet of paper, what the scout leader said. They are not allowed to give clues by actions, speech or writing. The first patrol to guess correctly win the point.
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TIME TABLES You will need: (for each den or patrol) •A set of time tables •Paper and pens •A prepared set of destinations and arrival times. If you go to a couple of your local travel agents, you should be able to pick up some airline flight time tables. If you have four patrols then you will need five copies all the same, one for the leader and one for each of the patrols. You have to make up a list of destinations and times that you would like to arrive there. Put in some interesting ones that will need flight changes and different airports. You could also throw in things like certain flights only going on certain days. You could if you prefer, use railway or bus time tables, but airlines will give you more exotic destinations. This is a good training game for teaching the youngsters how to read and use time tables.
CUB 2000 You will need: (for each den or patrol) •A sheet of paper fan folded into 6 sections •a pen or pencil The cubs sit in a circle in their dens. The denner is given the fan folded sheet of paper and a pen. The rest of the den close their eyes, this makes the final result more fun. The denner then draws on the first section, a hat suitable to be worn by a scout in the 21st century. Paper is passed onto the next cub who draws the head on the second section. This is continued with the shoulders body legs and feet. Open out the paper at the end to see the strange 21st century cub that the den has drawn.
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MIME AND/OR KIM'S GAME You will need: •A sheet of paper and a pen or pencil for each cub, or for denners only if you do not have enough equipment. The cubs sit in a circle with paper and pen in front of them on the floor or just in front of the denner. Akela sits in the circle with the lads and takes imaginary objects out of a sack in front of him and mimes the object. Cubs can either write the objects down as they are mimed, or wait until the end and then write them all down. Suggested items to mime: Hammer and nails, Necklace, Tea cup and saucer, Teapot, Telephone, Powder compact, Soap and flannel, Shoes, Watch, Hoola-hoop, Paper clip, Earrings, Hair spray and many more, limited only by your ingenuity.
________________________________________
PICTIONARY You will need: (for each den or patrol) •Sheets of paper and a pen or pencil. One member from each patrol comes up to the scout leader, who whispers a word or phrase to them. The patrol member then goes back to his patrol and attempts to draw on a sheet of paper, what the scout leader said. They are not allowed to give clues by actions, speech or writing. The first patrol to guess correctly win the point.
________________________________________
TIME TABLES You will need: (for each den or patrol) •A set of time tables •Paper and pens •A prepared set of destinations and arrival times. If you go to a couple of your local travel agents, you should be able to pick up some airline flight time tables. If you have four patrols then you will need five copies all the same, one for the leader and one for each of the patrols. You have to make up a list of destinations and times that you would like to arrive there. Put in some interesting ones that will need flight changes and different airports. You could also throw in things like certain flights only going on certain days. You could if you prefer, use railway or bus time tables, but airlines will give you more exotic destinations. This is a good training game for teaching the youngsters how to read and use time tables.